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[[File:Lambent_Beserker_emerging.png|thumb|The Lambent Berserker emerging from a Stalk just outside Anvil Gate.]] |
[[File:Lambent_Beserker_emerging.png|thumb|The Lambent Berserker emerging from a Stalk just outside Anvil Gate.]] |
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+ | Any other Lambent Berserkers in existence were killed by the [[Imulsion Countermeasure Weapon]] when it detonated along with all [[Imulsion]] and [[Lambent]] lifeforms. |
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==Behind the Scenes== |
==Behind the Scenes== |
Revision as of 06:10, 19 August 2014
Lambent Berserkers, also referred to as Lambent 'Zerkers, were the outcome of Berserkers that turned Lambent. They appeared around 18 months after the sinking of Jacinto.[1]
Description
Lambent Berserkers were larger and more deadly than regular Berserkers, being vastly superior in strength, agility and durability. They also had multiple blade-like tentacles that sprouted from their backs and the ability to jump. Fortunately, their vision was just as bad as their normal counterparts and most of their attacks consisted of charging toward their opponents. A Lambent Berserker's hide was completely immune to most attacks, capable of shrugging off even a blast from the Hammer of Dawn.
The only way to kill a Lambent Berserker was to attack its exposed chest cavity, which was usually protected by its ribcage; the ribcage only opened when the Berserker prompted a charge. When significant damage was dealt on its core, it would show signs of pain before attacking again. Four of these "assaults" were sufficient enough to kill a Lambent Berserker; but each assault increased its overall destructiveness.
After the first assault, it would begin using a jumping ground-pound attack that would splatter Imulsion near the point of impact; after the second assault, it would begin to leak Imulsion; upon the third assault, it would leave behind walls of Imulsion vapours where ever it went. When the fourth critical hit is blown, the Lambent Berserker would begin to self-destruct, flailing wildly before violently exploding. These attacks are capable of instantly downing a player, and the extra assaults are capable of an Execution. If too close to an explosion of a Lambent Berserker, it will instantly down the player, but if too close in a specific range, it will instantly kill the player.
History
Lambent Pandemic
In 17 A.E., a Lambent Berserker emerged from the trunk of a stalk during the Battle of Anvil Gate. In an attempt to kill it, the present COG forces lead by Victor Hoffman and Marcus Fenix called down three simultaneous Hammer of Dawn strikes; the first two missed due to their failing targeting system while the third hit.
When Delta Squad retreated back into Anvil Gate, the Lambent Berserker revealed itself still alive and jumped over the fort's fortified gates. Delta Squad warned everyone to retreat back deeper into the fort while they dealt with the Berserker. After four attacks, its core ruptured and the Berserker exploded.
Any other Lambent Berserkers in existence were killed by the Imulsion Countermeasure Weapon when it detonated along with all Imulsion and Lambent lifeforms.
Behind the Scenes
- Lambent Berserkers sometimes appear in Horde 2.0's Boss Waves.
- Despite popular belief, players CAN damage Lambent Berserkers, albeit very slowly. Any attack that doesn't hit the Berserker's core is reduced to 10% of its normal damage, rendering most attacks harmless given its massive health pool.[2]
Reference
- ↑ Gears of War 3
- ↑ Gears of War 3 Strategy Guide