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Guest Bungalows is the sixth chapter of the third act in Gears of War: Judgment.
You're inside a small garden and you need to search for the last Mortar so that you can enter Elliot's mansion. As soon as you start, you will find a Booshka Grenade Launcher, which is similar to the Boomshot but its projectiles ricochet. The Declassified Mission will be next to it.
"Kilo Squad alleged that COG hardware was being used by residents of Seahorse Hills area for personal defense."
Activating the Declassified Mission will place Sentry Guns and Laser Fences at several points of the level which will cause damage and may even kill you. You should let your allies take them down and don't face the Sentries when you don't need to or you will waste ammunition.
Destroy the first barriers and turrets before you proceed. After this, an E-Hole will open but you should use the Booshka so you can easily close it. Now enter the mansion and destroy the defenses inside. There'll be an Onyx Ammo Cache and an Automatic Sentry (which doesn't attack you) on the basement downstairs. There'll also be a Tripwire Crossbow which you can use to set traps for the enemies. Bloodmounts and Therons will attack you so it is advisable to use this strategy. Try not to go into the open as you will be blown up by the Theron's Torque Bows or Mortar fire.
Once you're done, head towards the terrace of the next building but you should do it quickly or the Mortars will kill you. Kill the last remaining Therons and some Kantus before heading upstairs. Kill the Mortar operators and take the Onyx Ammo Cache at the back. Shortly afterwards, Locust reinforcements arrive. Use the Mortars to take them down easily. Finally, a Reaver will land and try to kill you. Use the Mortar or any other explosive weapon to take it down. After this, head towards the door at the end of the battlefield and you will begin the next chapter.
There's a COG Tag inside a small room below the Mortar's terrace, in an old desk near some Grenades.
|Gears of War: Judgment Walkthrough|
|Gears of War: Judgment||Act I · Act II · Act III · Act IV · Act V · Act VI · Act VII|
|Act I||Old Town · Riverwalk District · Museum Gardens · Great Hall · Kashkur Wing · East Wing · Archives · Vaults|
|Act II||Enfield Bridge · Courtyard · R&D Labs · Monroe Commons · Atrium · Crash Site|
|Act III||Amador Park · Magadha Villa · Soleno Villa · Windward Way · Risea Estate · Guest Bungalows · Elliott's Mansion|
|Act IV||Fortress · Container Terminal · Motor Pool · The Cliffs · Central Base · Central Control · Beach|
|Act V||Wharf District · Parade Grounds · Upper State Street · State Street Rooftops · First Avenue Rooftops · Museum Square Rooftops · Overlook|
|Act VI||Grand Courtroom · Halls of Judgment · Terrace · North Entrance · Main Entrance · Great Staircase · Plaza for the Tyran Dead|
|Act VII||Reunion · Anybody Home · Dead End · One Step Closer · Straight to the Top · A Few Complaints|