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Sowing the Seeders.
Comedy of Errors begins where Impasse ended, and Control informs Delta that the train commander needed to accelerate to avoid capture because Locust are approaching it, so their time table just got a whole lot shorter.
After the message, Delta sees the Brumak that's been following them. Marcus realizes they need to keep it away from the power lines, so Cole gets its attention by taunting it, and he and Baird run while it chases them. Baird wonders if Cole is totally insane as Marcus just watches.
Marcus and Dom then ward off more Locust that emerge from Emergence Holes, and afterwards go in a tunnel. Control tries to reach Delta to give them an update on the train, but the signal is breaking up, and Dom and Marcus cannot catch most of it. Dom realizes that it's not a good update and wonders if they can still make it in time as the Brumak returns to their position, to which Marcus replies, "If we don't, we're going to spend the rest of our lives running from shit like this", as the Brumak stares at them through a grate.
The Brumak then stomps around aboveground to try to attack Marcus and Dom as they try to avoid debris and Wretches. After a while, Baird contacts Marcus to tell him the Brumak is gone and is heading back to the power lines, only to have the Brumak spot him and Cole again. Marcus tells them to run. The Brumak chases after Cole and Baird, while Marcus and Dom continue on until they get to the theatre.
Once in the theatre, more Emergence Holes form outside the windows and Dom and Marcus fend off Locust and Snipers as JACK repairs the power lines. But as they fend of the Locust forces, the Brumak spots them and starts to charge. Marcus and Dom slow it down by shooting its feet, and eventually an explosion outside blocks off all the windows, which prevents the Brumak from attacking.
Marcus checks in with Baird, whose signal is starting to break up, and when Marcus tries to reach Control, the signal is just static. Dom realizes that it must be a Seeder, so Marcus tells Baird and Cole to regroup with them on the other side. Dom and Marcus then split up, going through the main hall and upstairs to find a back door. As they do so, they are attacked by Locust, Snipers, Theron Guards, and see the Seeder that is jamming the signal. After killing the forces and chasing the Seeder outside the theatre, Marcus and Dom work together to move equipment to reach the back door of the theatre, ending the chapter and starting the next one: Window Shopping.
|Gears of War Walkthrough|
|Gears of War||Act 1: Ashes · Act 2: Nightfall · Act 3: Belly of the Beast · Act 4: The Long Road Home · Act 5: Desperation|
|Act 1||14 Years After E-Day · Trial By Fire · Fish in a Barrel · Fork in the Road · Knock Knock · Hammer · Wrath · China Shop|
|Act 2||Tick Tick Boom · Grist · Outpost · Lethal Dusk · Dark Labyrinth · Powder Keg · Burnt Rubber · Last Stand|
|Act 3||Downpour · Evolution · Coalition Cargo · Darkest Before Dawn · Angry Titan · Tip of the Iceberg|
|Act 4||Campus Grinder · Bad to Worse · Hazing · Close to Home · Imaginary Place · Entrenched|
|Act 5||(PC only: Impasse · Comedy of Errors · Window Shopping · Powers That Be · Jurassic Proportions) · Special Delivery · Train Wreck · Pale Horse|